Shadow Mods (
shadowmods) wrote in
outofshadows2014-06-16 10:00 am
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Questions About the Ship
Just creating a public place where players can ask questions about the ship and see the responses that others get. Feel free to ask anything you like, but be warned, the answer may end up being "Do it IC and I'll tell you what happens."
I would also like to clarify a question that's been brought to me a few times, just in case anyone didn't see the answer:
Regarding property damage to the meadow, it is players' choice how much their individual homes get damaged, however, Claire (Glinda-mun) has been given final say over the castle and has ruled that it is still intact.
I would also like to clarify a question that's been brought to me a few times, just in case anyone didn't see the answer:
Regarding property damage to the meadow, it is players' choice how much their individual homes get damaged, however, Claire (Glinda-mun) has been given final say over the castle and has ruled that it is still intact.
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1. Can Anakin move the ship with the Force? (Or, will he encounter the same thing when he and Obi-Wan tried to move the shuttles in Gebo?)
2. Is the white stuff from the engine (now dissolved in the water) dangerous? What would it do to someone if they came in contact with it?
3a. Can Kitty Pryde (discussed already with Emily, Kitty's Mun) phase Anakin through the ship's hull? (If no, just skip the rest of the questions.)
3b. If yes, what would Anakin see/encounter inside? Are there parts inside the ship that could be replicated with magic to help build a new engine?
This is all I have for now.
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2. Depends on how much contact, really. As time goes on and it dissolves into the water, it becomes less and less potent. If someone were to, say, drink the water right by the engine chamber or lick up some of the last powder, they would suffer symptoms similar to mercury, lead, and radiation poisoning. Due to the nature of the setting, however, it won't kill anyone.
3a. Kitty's powers do not work on anything of Nysgod design, which includes the ship. Of course, being new to the setting, Kitty would not be aware of this at this point (although mun should have been informed at character acceptance). If nothing else, attempting to get in and failing could be a fun, character-developing thread.
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Does the 'Breaks in 5 hours' apply to just any lock that enters the rooms? What I mean is, say Anakin has a box that locks/has a lock on it. Would that break 5 hours after being brought into the room?
Or is the lock-rule only for locks on the doors to the staterooms?
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There is, however, fresh air.
Any poking and prodding by the scientifically minded will reveal that fresh air seems to be seeping through the surface of the ceiling of Deck 6, flowing down. Nothing is pumping it, however. It's flowing naturally, like fresh air on a planet would flow.
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Oh damn that's gonna drive them all crazy. One last question: aside from no physical way in or out of the cockpit, could someone with magical powers teleport in and out of it?
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If a character with psychic abilities tried to probe the cockpit, they wouldn't find any signs of life down there, currently.
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Yes. There are a handful of pots and pans. They're all very old, heavy, and partially blackened. They look like something you might find at one of Mystic Falls' Civil War reenactments.
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