Draco Malfoy (
alphaophiuchi) wrote in
outofshadows2014-05-25 08:26 pm
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Player Plot: Tara's Wyld Ride
Apparently Draco hadn't gotten the idea after the explosion went awry. Maybe it's because this method is considerably more gentle.
Regardless, as of day 266, Draco and Tara will be taking up their idea for how to potentially get out of the Wyld: to speak directly with it. If you can't blow a hole in it, maybe it really is sentient and has the option to be communicated with. It couldn't hurt, right? Right.
Well, mostly. It's certainly not a massive swarm of bees, and that's definitely a plus.
Unfortunately, it's more of an airborne illness that sets in over a series of days. The bonus is that if infected candidates pay enough attention, they'll realise that they actually are communing with the Wyld, in a way. It's just not the way they intended.
The first day is subtle: victims will suffer from irritability, hot flashes, and extreme itchiness. Extreme itchiness. In some cases, victims may actually begin to scratch themselves bloody.
The second day, and the second stage, is a bit more intense: victims will find themselves muttering 'It's killing me. Too much energy. It's killing me' under their breath without understanding why. Irritability increases, and victims are prone for violence without warning.
The third day and final stage is the worst: the skin of the victims begins to transform into a rough, bark-like surface. Their blood turns green, and leaves can be seen growing beneath the surface of their skin. Naturally, this hurts like hell. During this stage, victims will also begin to inexplicably attack the Grasp, to no avail. The barrier will continue to hold, thus continuing to throw victims back the cursory few feet, possibly to the point that they find themselves getting injured from the attempts. This will continue until the victims are cured, or are knocked unconscious and left to their symptoms.
There is, of course, a cure. Anyone who goes into the rainforest any time after the illness starts to set in will start to notice these large fuchsia flowers blooming up, and anyone who takes a closer look at them will find a powder contained around the base of the pistil (that's the middle part) that can easily be harvested. However, it takes until the second day before the flowers are big enough to harvest. Still, wonder what might happen if you got one of the victims to inhale it.
EDIT
In addition, some characters may notice that the rock holding the Grasp has...moved somewhat. Like the grass around it has been slightly displaced. This is because Draco's actually lifted the entire rock up with his magic, decided it was too much work to carry anywhere else, and set it back down right where it was. This has been previously discussed with the mods.
This is a player-run plot, running with mod team permission.
FAQ
If you have any other questions, please feel free to ask! Also, feel free to use this post as a plotting post.
Regardless, as of day 266, Draco and Tara will be taking up their idea for how to potentially get out of the Wyld: to speak directly with it. If you can't blow a hole in it, maybe it really is sentient and has the option to be communicated with. It couldn't hurt, right? Right.
Well, mostly. It's certainly not a massive swarm of bees, and that's definitely a plus.
Unfortunately, it's more of an airborne illness that sets in over a series of days. The bonus is that if infected candidates pay enough attention, they'll realise that they actually are communing with the Wyld, in a way. It's just not the way they intended.
The first day is subtle: victims will suffer from irritability, hot flashes, and extreme itchiness. Extreme itchiness. In some cases, victims may actually begin to scratch themselves bloody.
The second day, and the second stage, is a bit more intense: victims will find themselves muttering 'It's killing me. Too much energy. It's killing me' under their breath without understanding why. Irritability increases, and victims are prone for violence without warning.
The third day and final stage is the worst: the skin of the victims begins to transform into a rough, bark-like surface. Their blood turns green, and leaves can be seen growing beneath the surface of their skin. Naturally, this hurts like hell. During this stage, victims will also begin to inexplicably attack the Grasp, to no avail. The barrier will continue to hold, thus continuing to throw victims back the cursory few feet, possibly to the point that they find themselves getting injured from the attempts. This will continue until the victims are cured, or are knocked unconscious and left to their symptoms.
There is, of course, a cure. Anyone who goes into the rainforest any time after the illness starts to set in will start to notice these large fuchsia flowers blooming up, and anyone who takes a closer look at them will find a powder contained around the base of the pistil (that's the middle part) that can easily be harvested. However, it takes until the second day before the flowers are big enough to harvest. Still, wonder what might happen if you got one of the victims to inhale it.
EDIT
In addition, some characters may notice that the rock holding the Grasp has...moved somewhat. Like the grass around it has been slightly displaced. This is because Draco's actually lifted the entire rock up with his magic, decided it was too much work to carry anywhere else, and set it back down right where it was. This has been previously discussed with the mods.
This is a player-run plot, running with mod team permission.
FAQ
- - When does everything start?
The ritual itself will take place in the morning of day 266, or June 2, OOC. During the rest of the day, victims will suffer through the first stage. The next morning, their symptoms will evolve into those of stage two. The following morning, their symptoms will hit stage three, and will continue until a cure is developed. Things will also naturally run their course as of day 270, though some people may find that the illness runs through their system a little bit quicker than that, with things running their course as early as day 268.
This means that the plot will run as such: stage one on day 266, stage two on 267, stage three on 268. At that point, people can either continue to suffer from symptoms until day 270, or they can find themselves naturally healing.
- I don't want to participate in this plot. Can I opt out?
Of course! Because of the nature of the illness, you can opt out just by saying your character has some sort of immunity to it. Exactly what that is is up to you, and doesn't need to be specified. Maybe it's just that they ate a lot of nuts the day before and the illness doesn't like that.
- What will happen if my character falls unconscious for too long?
They will eventually turn into a plant. If you're lucky, they may not root themselves to the ground, but those leaves growing beneath the surface of their skin will eventually poke out, and things may not work right. So it's probably best to stay conscious, not that it'll prevent that.
- How long does it take to become a plant?
Anywhere from a day or two. This is all based around what you as a player would like. If you want your character to only experience it briefly, then it may run its course as of day 268, but if you want to drag it out a little more, you have that option as well.
- My character really wants to cure the victims!
Any characters can help cure the victims, but be warned that the powder can only be harvested from the flowers during the second day, when the victims are starting to get violent. Obviously it's still possible to get them to inhale it, but it's a little more difficult.
- What if my character has started to turn into a plant? How do they inhale the cure?
With their nose, naturally. They'll still be able to breathe at any stage of the process, but should probably be conscious for that.
- I want my character to catch the illness after the others have. Is that okay?
No. All characters will catch the illness at the same time, and will suffer through the three stages together. Solidarity, man!
If you have any other questions, please feel free to ask! Also, feel free to use this post as a plotting post.
Blaine Thorps
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I'd also love for her to see that training he's got. Because of reasons.
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I'm up for her seeing it in action! It's just how to do it. /strokes chin; He wouldn't likely use it on her unless she grabbed him and he was startled.
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HDU make him apologize and mean it...!
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He will be a bit surprised that she went out of her way to cure him though. Especially after he flips on her. He will respect her lack of survival instincts and also be a bit suspicious because that's how he can be.
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Or just be like "...did you really just throw that at my head?"
It'll be fun either way. Saved by a a pocket sized math wizard in heels.
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Re: Blaine Thorps
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That's why they're made for each other.
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